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Add basic Microphone support on Windows. #13229
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… you exit to menu from ingame. Also use memcpy instead of a loop.
I had always thought we'd end up implementing this using the recording capabilities of the audio APIs (DSound, WASAPI) but I guess using the capture device API makes sense too, especially when we're recording video+audio like in Invizimals. Has it been tested with that game, by the way? (of course not a requirement, just curious) |
I have not tested Invizimals, I forget this game also use microphone:p. |
I'll merge this to my fork of ppsspp. |
Amazing bro. We will waiting improvement progress to playing invizimals with microphone perfectly ,👍 |
Helps #12336, #10970, tested TalkMan, Audio Mechanica V8d.

TalkMan works now.
In Audio Mechanica V8d, I can hear the playback of the recording, but I don't see the dots jumping on the screen like a real PSP, it may be a issue apart.
There are still a bunch of HLE functions about microphone not implemented, also need to support on other platforms.