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alpha7 websocket issues #436
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Sounds like Steam just doesn't care about formally closing connections to go down for maintenance. |
First one is strange, I'll have to dig in a bit deeper. I'm pretty sure we're not leaving tasks unobserved. Second one I'll have to add more logging around to see what's going on. |
Two more to the collection:
Full log (dirty): https://gist.githubusercontent.com/GUiHKX/1f600e14f6c4826af38e34efe58b618d/raw/49e69d41357ca8ea28cec3dcf4c62beae7b351c2/log.txt Original issue: JustArchiNET/ArchiSteamFarm#612 (comment) |
OK, I've done some more digging. The unobserved task exception appears to be from calling DisconnectNonBlocking. This uses I cannot for the life of me figure out how you landed up with The |
The only thing that comes to my mind is two Sadly I'm not much of use here, I'm simply forwarding issues I find SK2-related, but due to the nature of those networking hiccups it's hard to make reproducible case that could explain majority of them. It's still awesome to hear that you're keeping up with all of this 💓. |
I'm out of town at the moment but I'll try and stress-test two possible conditions when I get back home:
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Don't worry, you've already did awesome job at fixing nearly everything and we're not in any hurry. The only thing I'm actually happy about is the fact that I'm not reporting this under any sort of Mono runtime. We both know how good it is to trust runtime to not have major bugs 😆. |
I'll close this for now because the above handling and logging should hopefully fix this, if you see something strange then keep opening issues 😅 |
Unique ones:
Extra notes - seems like triggered exclusively by Steam maintenance this time.
Full log (dirty): https://gist.githubusercontent.com/GUiHKX/6c82462161895a699e0a7744b822a76e/raw/592687b3c1dc7c65c208b3c4a93e982cfe885e6a/log.txt
Original issue: JustArchiNET/ArchiSteamFarm#612 (comment)
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