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Swap debug godot/redot references in SConstruct
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Tekisasu-JohnK committed Oct 1, 2024
1 parent 1ef5949 commit 2c4eb0b
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions SConstruct
Original file line number Diff line number Diff line change
Expand Up @@ -353,12 +353,12 @@ if env["platform"] == "":

if env["platform"] == "osx":
# Deprecated alias kept for compatibility.
print_warning('Platform "osx" has been renamed to "macos" in Godot 4. Building for platform "macos".')
print_warning('Platform "osx" has been renamed to "macos" in Redot 4. Building for platform "macos".')
env["platform"] = "macos"

if env["platform"] == "iphone":
# Deprecated alias kept for compatibility.
print_warning('Platform "iphone" has been renamed to "ios" in Godot 4. Building for platform "ios".')
print_warning('Platform "iphone" has been renamed to "ios" in Redot 4. Building for platform "ios".')
env["platform"] = "ios"

if env["platform"] in ["linux", "bsd", "x11"]:
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