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Improve tracking of afk players (#1497)
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Signed-off-by: Pablo Herrera <[email protected]>
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Pablete1234 authored Mar 6, 2025
1 parent 2d59a9f commit a8ffa02
Showing 1 changed file with 38 additions and 8 deletions.
46 changes: 38 additions & 8 deletions util/src/main/java/tc/oc/pgm/util/listener/AfkTracker.java
Original file line number Diff line number Diff line change
Expand Up @@ -2,12 +2,15 @@

import java.time.Duration;
import java.time.Instant;
import java.time.temporal.ChronoUnit;
import java.util.Map;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryCloseEvent;
import org.bukkit.event.inventory.InventoryOpenEvent;
Expand All @@ -18,6 +21,7 @@
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.plugin.java.JavaPlugin;
import tc.oc.pgm.util.bukkit.OnlinePlayerMapAdapter;
import tc.oc.pgm.util.event.PlayerCoarseMoveEvent;

public class AfkTracker implements Listener {

Expand All @@ -36,7 +40,20 @@ public Activity getActivity(Player player) {
}

private void track(Player player) {
getActivity(player).lastActive = now;
softTrack(player, 1000);
}

private void softTrack(Player player, int amt) {
var activity = getActivity(player);
// Soft activity timed out, reset
if (activity.softActive.until(now, ChronoUnit.SECONDS) >= 5) {
activity.softActive = now;
activity.softCount = 0;
}
if ((activity.softCount += amt) > 15) {
activity.lastActive = activity.softActive = now;
activity.softCount = 0;
}
}

@EventHandler(priority = EventPriority.LOWEST)
Expand All @@ -46,10 +63,17 @@ public void onPlayerJoin(PlayerJoinEvent event) {

@EventHandler
public void onPlayerMove(PlayerMoveEvent event) {
if (event.getFrom().getYaw() != event.getTo().getYaw()
&& event.getFrom().getPitch() != event.getTo().getPitch()) {
track(event.getPlayer());
}
if (event.getFrom().getYaw() == event.getTo().getYaw()
|| event.getFrom().getPitch() == event.getTo().getPitch()) return;
softTrack(event.getPlayer(), 3);
}

@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onPlayerCoarseMove(PlayerCoarseMoveEvent event) {
// Ignore just falling or jumping
Location to = event.getBlockTo(), from = event.getBlockFrom();
if (to.getBlockX() == from.getBlockX() && to.getBlockZ() == from.getBlockZ()) return;
softTrack(event.getPlayer(), 1);
}

@EventHandler
Expand All @@ -64,26 +88,32 @@ public void onCommand(PlayerCommandPreprocessEvent event) {

@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
// Ignore standing on pressure plates, only track right/left click
if (event.getAction() == Action.PHYSICAL) return;
track(event.getPlayer());
}

@EventHandler
public void onInventoryOpen(InventoryOpenEvent event) {
if (event.getPlayer() instanceof Player) track((Player) event.getPlayer());
// Don't full track, as pgm could make you open stuff like team picker while afk
if (event.getPlayer() instanceof Player p) softTrack(p, 3);
}

@EventHandler
public void onInventoryClick(InventoryClickEvent event) {
if (event.getWhoClicked() instanceof Player) track((Player) event.getWhoClicked());
if (event.getWhoClicked() instanceof Player p) track(p);
}

@EventHandler
public void onInventoryClose(InventoryCloseEvent event) {
if (event.getPlayer() instanceof Player) track((Player) event.getPlayer());
// Don't full track, as pgm closes any inventory on cycle
if (event.getPlayer() instanceof Player p) softTrack(p, 3);
}

public class Activity {
private Instant lastActive = now;
private Instant softActive = now;
private int softCount = 0;

public Instant getLastActive() {
return lastActive;
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