Releases: parnic/ice-hud
Releases · parnic/ice-hud
1.13.2
Changelog
v1.13.2:
- Fixed which version of LibDogTag was being packaged. The previous version did not have 9.0 compatibility and was generating errors (ticket #293).
1.13.2-alpha4
Changelog
v1.13.2:
- Fixed which version of LibDogTag was being packaged. The previous version did not have 9.0 compatibility and was generating errors (ticket #293).
1.13.2-alpha3
Changelog
v1.13.2:
- Fixed which version of LibDogTag was being packaged. The previous version did not have 9.0 compatibility and was generating errors (ticket #293).
1.13.2-alpha2
Changelog
v1.13.2:
- Fixed which version of LibDogTag was being packaged. The previous version did not have 9.0 compatibility and was generating errors (ticket #293).
1.13.2-alpha1
Changelog
v1.13.2:
- Fixed which version of LibDogTag was being packaged. The previous version did not have 9.0 compatibility and was generating errors (ticket #293).
1.13.1
Changelog
v1.13.1:
- Added support for Anima-charged combo points for Kyrian covenant (ticket #291).
- Updated TOC for 9.0.2
v1.13.1-alpha2
Changelog
vNext:
- Added support for Anima-charged combo points for Kyrian covenant (ticket #291).
- Updated TOC for 9.0.2
v1.13.1-alpha1
Changelog
vNext:
- Added support for Anima-charged combo points for Kyrian covenant (ticket #291).
1.13.0-2
Changelog
v1.13.0:
- Made compatible with 9.0
- Improved frame naming/debuggability
- Updated TOC for 9.0
1.13.0-1
v1.13.0:
- Made compatible with 9.0
- Improved frame naming/debuggability
- Updated TOC for 9.0
v1.12.15:
- (Classic) Fixed reported issue with the Threat bar throwing errors sometimes.
v1.12.14:
- Fixed pet health/mana sometimes using the wrong alpha if the player teleported.
v1.12.13:
- Fixed various class power indicators using the wrong alpha visibility if the player teleported (like with a Hearthstone) when they had a target selected.
- Show Hunter Focus top text as the raw Focus amount instead of a 0-100 scale with DogTags off.
v1.12.12:
- (Classic) Fixed an error when certain spell events fire (like turning in Arathi Basin tokens) with LibClassicCasterino installed.
- Fixed Death Knight Runes using the wrong alpha visibility if the player teleported (like with a Hearthstone) when they had a target selected.
v1.12.11:
- Fixed TargetMana value not showing in the proper color with DogTags off
- Fixed Rage showing on a scale of 0-1000 instead of 0-100 with DogTags off
- Updated TOC for 8.3
v1.12.10:
- (Classic) Temporarily(?) disabled the Totems module as the GetTotemInfo() API was removed.
v1.12.9:
- (Classic) Fixed error in player cast bar if the user didn't have LibClassicCasterino installed.
v1.12.8:
- (Classic) Fixed TargetCast bar to work for users with the LibClassicCasterino library installed. (thanks, Fulzamoth!)
v1.12.7:
- (Classic) Fixed fallout from disabling GCD module (errors in castbar).
v1.12.6:
- (Classic) Disabled Combo modules for non-Rogues/-Druids. They were sometimes showing for other class abilities for some reason.
v1.12.5:
- (Classic) Disabled GCD module as the Classic client doesn't support tracking GCD.
- (Classic) Packaged new LibDogTag-Unit to pick up Happiness tag fixes.
v1.12.4:
- Fixed spellcast failure events on the castbar not being handled properly. (thanks, Fulzamoth!)
v1.12.3:
- (Classic) Added support for RealMobHealth on the TargetHealth module when DogTags are disabled. (thanks, TwentyOneZ!)
- (Classic) Added support for LibClassicDurations on the TargetInfo module to show (de)buff durations when the lib is installed. (thanks, Fulzamoth!)
v1.12.2:
- (Classic) Fixed error when changing profiles or disabling IceHUD
v1.12.1:
- (Classic) Fixed energy ticker resetting when spending energy.
- (Classic) Fixed stack counters throwing errors and generally not functioning.
- (Classic) Disabled target and target-of-target castbars. Added a note to the FAQ as to why.
v1.12.0:
- Initial WoW Classic compatibility
v1.11.11:
- Updated TOC to 8.2
v1.11.10:
- Fixed pet health/power not updating every time it was supposed to.
v1.11.9:
- Fixed player health never quite reaching full (and therefore never adhering to "full" alpha settings). It seems like a WoW client patch caused UNIT_MAXHEALTH to stop firing.
v1.11.8:
- Updated TOC to 8.1
v1.11.7:
- Fixed Warlock shard numeric formatting incorrectly in non-Destruction specs.
- Possibly fixed reported bug with Brewmaster Monks' Stagger bars.
- Added several spells to be tracked in the CC modules.
v1.11.6:
- Only show placeholder icon on custom bars when in configuration mode (fixes placeholder icon showing up for abilities the player hasn't enabled yet, like Survival Hunter's Bombs).
- Fixed Custom Cooldown bars not displaying properly when both "ignore range" and "only show with target" were checked.
v1.11.5:
- Added Rogue's Between the Eyes stun to the CC stun bar list.
- Added option (enabled by default) to hide mod during shell games.
- Packaged new LibDogTag-Unit to fix hostile NPC class names displaying in all caps.
v1.11.4:
- Fixed cast lag indicator updating randomly mid-cast.
v1.11.3:
- Balance druids with Nature's Wrath now treat 50-100 astral power as full for alpha purposes (so the bar will fade to "out of combat" levels when resting around 50%).
- Fixed the GCD and player castbar lag indicator to show up again.
- Fixed a longstanding bug where the castbar lag indicator would sometimes be the size of the full bar if the mod never received the client-side "started casting" notification.
- Improved reliability of castbar lag indicator. Blizzard doesn't offer the necessary events to display this with 100% certainty.
- Fixed an error caused by the Runes module when toggling "Hide Blizzard Frame" off.
v1.11.2:
- Fixed Stagger bar to work in 8.0
- Fixed DK Runes in graphical mode not always correctly showing runes on cooldown (curse ticket 238, thanks ithorazei!)
- Renamed HarmonyPower module to Chi and moved saved settings over
v1.11.1:
- Fixed error when playing as a Monk
- Fixed castbar sometimes showing gibberish text and sometimes disappearing when the cast wasn't complete yet
v1.11.0:
- Updated TOC for 8.0
v1.10.18:
- BfA compatibility
- Added gap setting between upper and lower text (github pull request #1, thanks lrds!)
- Fixed Roll the Bones coloring when gaining 5 buffs.
v1.10.17:
- Fixed Insanity display with DogTags disabled
- Show text on Absorb and AltMana with DogTags disabled
v1.10.16.1:
- Added option to hide the raid icon for Info frames.
- Updated TOC for 7.3
v1.10.16:
- Updated shard texture for Warlocks.
v1.10.15.2:
- Updated shard display for Destro Warlocks (ticket #234, thanks stencil!).
v1.10.15.1:
- Fixed an error in IceHUD's usage of GetLFGProposal()'s return values exposed by the 7.2.5 Chromie quests.
v1.10.15:
- Fixed error on 7.2 due to a CVar being removed.
- Updated TOC for 7.2
v1.10.14:
- Fixed Holy Word: Serenity not being trackable in the Custom Cooldown module (ticket #232).
- Updated Stagger bar to allow the user to set the max to 100% if desired.
v1.10.13.1:
- Fixed "0" showing up for some users after 1.10.13 by adding a "show when zero" checkbox to custom counters (disabled by default). Anyone who has used IceHUD for a very long time has automatically-converted custom counter modules that replaced the old "maelstrom", "lacerate", and "sunder" modules that used to exist, each of which exhibited the behavior after the last update.
v1.10.13:
- Fixed alpha settings for spell charges on custom counter bars and stack counters to treat "full" the same way a Mana or Health bar would. Previously these treated "full" as "empty" for charges because that's how buff/debuff stacking should work (ticket #231).
- Fixed custom counters in numeric mode not hiding the count properly.
v1.10.12:
- Tweaked a few Druid CCs in the CC modules. If you've got a more up-to-date list of any of the CCs, please send them along to [email protected]
- Fixed a problem that could cause a custom counter to loop forever and cause framerate problems. (ticket #230)
- Updated default text values for Health and Mana modules to show values in shortened form so they're more readable. Anyone who has customized their text will not be affected by this change and the shortened form only kicks in once values reach 10,000.
v1.10.11:
- Updated TOC for IceHUD_Options module
- Fixed custom stack counters in graphical mode tracking spell charges failing to update when the maximum number of charges changes (such as with a talented 2-charge Demon Hunter Throw Glaive)
v1.10.10.1:
- Fixed the old energy ticker showing up in 7.1.
v1.10.10:
- Updated TOC for 7.1
- Re-enabled PlayerAbsorb by default by popular demand.
v1.10.9:
- Added support for the Scale setting on mirror bars and extended the mod-wide scale setting to a range of 20%-200% (ticket #228).
- Fixed Runes module causing a memory leak.
- Added a toggle to cause Runes to display the same way as combo points: show a series of icons that empty and fill back up based on the number of runes available.
- Added a toggle to cause Runes to display as just a number of available runes.
- Added an option to keep Runes displayed on the screen whether you have a target or not if not all runes are recharged.
- Added display of the player's current absorb amount to the top of the health bar. Incoming heals display on top of both. Disabled PlayerAbsorb by default because of this addition.
v1.10.8:
- Fixed combo points sometimes showing a max of 5 when it should show a max of 6.
- Added coloration to the Roll The Bones module for how many RtB buffs the player has active (ticket #227, thanks Zahariel!).
v1.10.7:
- Added an option to PlayerMana to allow scaled mana color gradients to be used on classes that don't use Mana.
- Added a user-submitted Roll The Bones module (ticket #220, thanks Zahariel!).
v1.10.6:
- Fixed TargetInfo debuffs appearing to be spaced differently than buffs
- Added support for the Pain mana type
v1.10.5:
- Added colors for Maelstrom mana
- Fixed TargetMana to use Insanity, Fury, and Maelstrom colors correctly
- Fixed error on startup in 7.0 for users with old MaelstromCount, SunderCount, or LacerateCount modules in their settings.
v1.10.4:
- Fixed Maelstrom using the wrong alpha setting when the bar was empty
- Fixed reliability of visibility of the Absorb modules. They were sometimes showing up when they shouldn't and could be slow (or fail) to actually display when they needed to.
v1.10.3:
- Fixed incorrect texture drawing behind power counters
v1.10.2:
- Fixed errors popping up when playing as tank classes with the Resolve module enabled in 7.0 (Resolve isn't a thing anymore)
- Fixed the castbar disappearing mid-cast sometimes when it shouldn't in 7.0
v1.10.1.1:
- Fixed SliceAndDice error introdued in 1.10.1 that prevented the SnD module from working and the options from opening
v1.10.1:
- Fixed the "low threshold" flash being in the wrong location after rotating a module 90 degrees
- Fixed bar rotation not resetting properly when changing profiles from one with rotation enabled to one without
- Fixed the HarmonyPower and HolyPower Hide Blizzard Frame options generating errors and not working in 7.0
- Fixed the new 7.0 power ty...