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AudioLink 2.1.0

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@github-actions github-actions released this 10 Mar 16:55
· 2 commits to master since this release

2.1.0 - March 10th, 2025

New features

  • Added support for getting phase information from AudioLink, via the alpha channel of the ALPASS_DFT section. There is an example shader using this feature included at com.llealloo.audiolink/Runtime/Shaders/AudioLinkDocs_Demo10.shader. (tt0fu)

Changes

  • Made some optimizations to handling of global strings. Should result in less allocations. (techanon)
  • Changed default resolution used for AudioLinkAvatar prefab to 360p.

Bugfixes

  • Fixed some issues preventing the use of AudioLink on Unity 6.x. (techanon, float3)