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PPSSNN #20083

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conzyx67 opened this issue Mar 6, 2025 · 1 comment
Open
2 tasks done

PPSSNN #20083

conzyx67 opened this issue Mar 6, 2025 · 1 comment

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@conzyx67
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conzyx67 commented Mar 6, 2025

What should happen

I've started working on a simple authentication server meant to be hoisted somehow through Ad-hoc, but I'm now realizing that that isn't viable. I would be happy to request an official way to connect to servers like this, being able to change the url for multiple instances. I originally thought the idea when trying to see if it was viable to get the emulator to connect to the Refresh custom server.

Who would this benefit

It would benefit people wanting to try out/play PSP custom servers (but can't because they're on the emulator

Platform (if relevant)

None

Games this would be useful in

UCES-01264 - LittleBIGPlanet PSP Special Edition

Other emulators or software with a similar feature

RPCS3, CEMU

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@anr2me
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anr2me commented Mar 6, 2025

I don't quite understand what feature did you really want to request?
Was it to have a separate ppsspp.ini for each instance where you can use a different PRO Adhoc Server address on each instance?

The title made it looks like something PSN-related, but you're talking about AdHoc, which is confusing because AdHoc have nothing to do with PSN (AFAIK).

Or are you talking about infrastructure private server like the one at https://psrewired.com/ ?
If you are, then you can just add/changed the DNS settings on the infra-dns.json file (you will need to use the dev build at https://www.ppsspp.org/devbuilds) to redirect connection from official server to private server.

But currently we use a faked success on PSN authentication, without sending anything to PSN server.
Unlike JPCSP that actually send authentication packets to official server (but not sure whether they support private servers or not)

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