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short_alloc.h
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#ifndef SHORT_ALLOC_H
#define SHORT_ALLOC_H
#include <cstddef>
#include <cassert>
#include <algorithm>
template <std::size_t N>
class arena
{
static const std::size_t alignment = std::max(16UL, alignof(std::max_align_t));
alignas(alignment) char buf_[N];
char* ptr_;
bool
pointer_in_buffer(char* p) noexcept
{return buf_ <= p && p <= buf_ + N;}
public:
arena() noexcept : ptr_(buf_) {}
~arena() {ptr_ = nullptr;}
arena(const arena&) = delete;
arena& operator=(const arena&) = delete;
char* allocate(std::size_t n);
void deallocate(char* p, std::size_t n) noexcept;
static constexpr std::size_t size() {return N;}
std::size_t used() const {return static_cast<std::size_t>(ptr_ - buf_);}
void reset() {ptr_ = buf_;}
};
template <std::size_t N>
char*
arena<N>::allocate(std::size_t n)
{
assert(pointer_in_buffer(ptr_) && "short_alloc has outlived arena");
if (buf_ + N - ptr_ >= n)
{
char* r = ptr_;
ptr_ += n;
return r;
}
return static_cast<char*>(::operator new(n));
}
template <std::size_t N>
void
arena<N>::deallocate(char* p, std::size_t n) noexcept
{
assert(pointer_in_buffer(ptr_) && "short_alloc has outlived arena");
if (pointer_in_buffer(p))
{
if (p + n == ptr_)
ptr_ = p;
}
else
::operator delete(p);
}
template <class T, std::size_t N>
class short_alloc
{
arena<N>& a_;
public:
typedef T value_type;
public:
template <class _Up> struct rebind {typedef short_alloc<_Up, N> other;};
short_alloc(arena<N>& a) noexcept : a_(a) {}
template <class U>
short_alloc(const short_alloc<U, N>& a) noexcept
: a_(a.a_) {}
short_alloc(const short_alloc&) = default;
short_alloc& operator=(const short_alloc&) = delete;
T* allocate(std::size_t n)
{
return reinterpret_cast<T*>(a_.allocate(n*sizeof(T)));
}
void deallocate(T* p, std::size_t n) noexcept
{
a_.deallocate(reinterpret_cast<char*>(p), n*sizeof(T));
}
template <class T1, std::size_t N1, class U, std::size_t M>
friend
bool
operator==(const short_alloc<T1, N1>& x, const short_alloc<U, M>& y) noexcept;
template <class U, std::size_t M> friend class short_alloc;
};
template <class T, std::size_t N, class U, std::size_t M>
inline
bool
operator==(const short_alloc<T, N>& x, const short_alloc<U, M>& y) noexcept
{
return N == M && &x.a_ == &y.a_;
}
template <class T, std::size_t N, class U, std::size_t M>
inline
bool
operator!=(const short_alloc<T, N>& x, const short_alloc<U, M>& y) noexcept
{
return !(x == y);
}
#endif // SHORT_ALLOC_H