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ConnectionManager.cs
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/*
* Licensed to the SkyAPM under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The SkyAPM licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
using Grpc.Net.Client;
using SkyApm.Config;
using SkyApm.Logging;
using SkyApm.Transport.Grpc.Common;
using System;
using System.Linq;
using System.Threading.Tasks;
namespace SkyApm.Transport.Grpc
{
public class ConnectionManager
{
private readonly Random _random = new Random();
private readonly AsyncLock _lock = new AsyncLock();
private readonly ILogger _logger;
private readonly GrpcConfig _config;
private volatile GrpcChannel _channel;
private volatile ConnectionState _state;
private volatile string _server;
public bool Ready => _channel != null && _state == ConnectionState.Connected;
public ConnectionManager(ILoggerFactory loggerFactory, IConfigAccessor configAccessor)
{
_logger = loggerFactory.CreateLogger(typeof(ConnectionManager));
_config = configAccessor.Get<GrpcConfig>();
}
public async Task ConnectAsync()
{
using (await _lock.LockAsync())
{
if (Ready)
{
return;
}
if (_channel != null)
{
await ShutdownAsync();
}
EnsureServerAddress();
try
{
//https://docs.microsoft.com/en-us/aspnet/core/grpc/troubleshoot?view=aspnetcore-3.0#call-insecure-grpc-services-with-net-core-client-2
AppContext.SetSwitch("System.Net.Http.SocketsHttpHandler.Http2UnencryptedSupport", true);
_channel = GrpcChannel.ForAddress(_server);
_state = ConnectionState.Connected;
_logger.Information($"Connected server[{_channel.Target}].");
}
catch (TaskCanceledException ex)
{
_state = ConnectionState.Failure;
_logger.Error($"Connect server timeout.", ex);
}
catch (Exception ex)
{
_state = ConnectionState.Failure;
_logger.Error($"Connect server fail.", ex);
}
}
}
public async Task ShutdownAsync()
{
try
{
await _channel?.ShutdownAsync();
_logger.Information($"Shutdown connection[{_channel.Target}].");
}
catch (Exception e)
{
_logger.Error($"Shutdown connection fail.", e);
}
finally
{
_state = ConnectionState.Failure;
}
}
public void Failure(Exception exception)
{
var currentState = _state;
if (ConnectionState.Connected == currentState)
{
_logger.Warning($"Connection state changed. {exception.Message}");
}
_state = ConnectionState.Failure;
}
public GrpcChannel GetConnection()
{
if (Ready) return _channel;
_logger.Debug("Not found available gRPC connection.");
return null;
}
private void EnsureServerAddress()
{
var servers = _config.GetServers();
if (servers.Length == 1)
{
_server = servers[0];
return;
}
if (_server != null)
{
servers = servers.Where(x => x != _server).ToArray();
}
var index = _random.Next() % servers.Length;
_server = servers[index];
}
}
public enum ConnectionState
{
Idle,
Connecting,
Connected,
Failure
}
}