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- Install SDK and prepare backend plugin build using Gradle
-
if using IntelliJ IDEA:
Open the
rider
project in IntelliJ IDEA. When suggested to import Gradle projects, accept the suggestion: Gradle will download Rider SDK and set up all necessary dependencies.rider-godot
uses the gradle-intellij-plugin Gradle plugin that downloads the IntelliJ Platform SDK, packs the Godot plugin and installs it into a sandboxed IDE or its test shell, which allows testing the plugin in a separate environment.Open the Gradle tool window in IntelliJ IDEA (View | Tool Windows | Gradle), and execute the
intellij/runIde
task. -
if using Gradle command line:
$ cd ./rider $ ./gradlew runIde
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