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publish.yml
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name: Publish Docker Images 🐋 📦
concurrency: ci-${{ github.ref }}
on:
push:
branches:
- main
jobs:
version:
name: Bump Version 🏷️
runs-on: ubuntu-latest
outputs:
version: ${{ steps.create_tag.outputs.new_tag }}
steps:
- name: Checkout 🛎️
uses: actions/checkout@v4
with:
fetch-depth: "0"
- name: Bump Version and Create Tag 🏷️
id: create_tag
uses: anothrNick/[email protected]
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
WITH_V: true
DRY_RUN: true
build:
name: Build Docker Image 🐳
needs: version
runs-on: ubuntu-latest
permissions:
packages: write
contents: write
attestations: write
id-token: write
strategy:
matrix:
game:
[
cstrike,
cstrike-legacy,
valve,
valve-legacy,
czero,
czero-legacy,
dmc,
gearbox,
ricochet,
dod,
tfc,
]
steps:
- name: Checkout 🛎️
uses: actions/checkout@v4
with:
fetch-depth: "0"
- name: Set up Docker Buildx 🛠️
uses: docker/setup-buildx-action@v3
- name: Login to DockerHub 🐳
uses: docker/login-action@v3
with:
username: ${{ secrets.DOCKERHUB_USERNAME }}
password: ${{ secrets.DOCKERHUB_PASSWORD }}
- name: Login to GitHub Container Registry 🐳
uses: docker/login-action@v3
with:
registry: ghcr.io
username: ${{ github.actor }}
password: ${{ secrets.GITHUB_TOKEN }}
- name: Set GAME environment variable 🎮
working-directory: ./container
run: |
GAME=${{ matrix.game }}
GAME=${GAME%-legacy}
echo "GAME=$GAME" >> $GITHUB_ENV
- name: Replace fallback value in Dockerfile and entrypoint.sh 📝
working-directory: ./container
run: |
sed -i "s/\${GAME:-valve}/\${GAME:-${{ env.GAME }}}/g" Dockerfile
sed -i "s/\${GAME:-valve}/\${GAME:-${{ env.GAME }}}/g" entrypoint.sh
- name: Configure SteamCMD to install the legacy engine version 🚒
if: contains(matrix.game, 'legacy')
run: echo "FLAG=-beta steam_legacy" >> $GITHUB_ENV
- name: Build Docker Image 🐳
uses: docker/build-push-action@v6
env:
GAME: ${{ env.GAME }}
FLAG: ${{ env.FLAG }}
VERSION: ${{ needs.version.outputs.version }}
IMAGE: jives/hlds:${{ matrix.game }}-${{ needs.version.outputs.version }}
with:
context: ./container
push: false
load: true
tags: |
jives/hlds:${{ matrix.game }}
jives/hlds:${{ matrix.game }}-${{ needs.version.outputs.version }}
build-args: |
GAME=${{ env.GAME}}
FLAG=${{ env.FLAG }}
VERSION=${{ needs.version.outputs.version }}
IMAGE=jives/hlds:${{ matrix.game }}-${{ needs.version.outputs.version }}
- name: Get Docker Image ID 🆔
id: get_image_id
run: echo "image_id=$(docker images -q | head -n 1)" >> $GITHUB_ENV
- name: Add Custom Mod Content 📂
run: |
mkdir -p ./mods/decay
touch ./mods/decay/plugin.ini
- name: Add Configuration 📂
run: |
mkdir -p ./config
mkdir -p ./config/maps
touch ./config/test.cfg
touch ./config/maps/crazytank.bsp
- name: Run Docker Container 🐳
run: |
docker run -d -ti \
--name hlds \
-v "./config:/temp/config" \
-v "./mods:/temp/mods" \
-p 27015:27015/udp \
-p 27015:27015 \
-p 26900:26900/udp \
-e GAME=${GAME} \
${{ env.image_id }} \
"+log on +rcon_password changeme +maxplayers 12"
sleep 5
- name: Validate Directory Mappings 📂
run: |
# Check if plugin.ini exists in the decay directory
if [ "$(docker exec hlds ls /opt/steam/hlds/decay | grep -c 'plugin.ini')" -eq 0 ]; then
echo "plugin.ini file is missing in the decay directory!"
exit 1
fi
# Check if test.cfg exists in the game directory
if [ "$(docker exec hlds ls /opt/steam/hlds/${{ env.GAME }} | grep -c 'test.cfg')" -eq 0 ]; then
echo "test.cfg file is missing in the ${{ env.GAME }} directory!"
exit 1
fi
# Check if crazytank.bsp exists in the maps directory
if [ "$(docker exec hlds ls /opt/steam/hlds/${{ env.GAME }}/maps | grep -c 'crazytank.bsp')" -eq 0 ]; then
echo "crazytank.bsp file is missing in the maps directory!"
exit 1
fi
echo "Volume mappings work as expectected!"
- name: Validate Game Data Is Available 📂
run: |
GAME_NAME=$(echo "${{ env.GAME }}" | sed 's/-legacy//')
if [ "$(docker exec hlds ls /opt/steam/hlds | grep -c "$GAME_NAME")" -eq 0 ]; then
echo "$GAME_NAME directory is missing!"
exit 1
fi
- name: Build and Push Docker Image to DockerHub 🐳
uses: docker/build-push-action@v6
env:
GAME: ${{ env.GAME }}
FLAG: ${{ env.FLAG }}
VERSION: ${{ needs.version.outputs.version }}
IMAGE: jives/hlds:${{ matrix.game }}-${{ needs.version.outputs.version }}
with:
context: ./container
push: true
tags: |
jives/hlds:${{ matrix.game }}
jives/hlds:${{ matrix.game }}-${{ needs.version.outputs.version }}
build-args: |
GAME=${{ env.GAME}}
FLAG=${{ env.FLAG }}
VERSION=${{ needs.version.outputs.version }}
IMAGE=jives/hlds:${{ matrix.game }}-${{ needs.version.outputs.version }}
- name: Set repo owner to lowercase 📝
id: repo_owner
run: |
REPO_OWNER=$(echo ${{ github.repository_owner }} | awk '{print tolower($0)}')
echo "repo_owner=$REPO_OWNER" >> $GITHUB_ENV
- name: Build and Push Docker Image to GitHub Container Registry 🐳
uses: docker/build-push-action@v6
env:
GAME: ${{ matrix.game }}
FLAG: ${{ env.FLAG }}
VERSION: ${{ needs.version.outputs.version }}
IMAGE: ghcr.io/${{ env.repo_owner }}/hlds:${{ matrix.game }}-${{ needs.version.outputs.version }}
with:
context: ./container
push: true
tags: |
ghcr.io/${{ env.repo_owner }}/hlds:${{ matrix.game }}
ghcr.io/${{ env.repo_owner }}/hlds:${{ matrix.game }}-${{ needs.version.outputs.version }}
build-args: |
GAME=${{ env.GAME }}
FLAG=${{ env.FLAG }}
VERSION=${{ needs.version.outputs.version }}
IMAGE=ghcr.io/${{ env.repo_owner }}/hlds:${{ matrix.game }}-${{ needs.version.outputs.version }}
publish:
name: Publish GitHub Release 🚀
needs: build
runs-on: ubuntu-latest
permissions:
contents: write
steps:
- name: Checkout 🛎️
uses: actions/checkout@v4
with:
fetch-depth: "0"
- name: Bump Version and Create Tag 🏷️
id: create_tag
if: github.ref == 'refs/heads/main'
uses: anothrNick/[email protected]
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
WITH_V: true
DEFAULT_BUMP: patch
- name: Create Release 🚀
id: create_release
if: github.ref == 'refs/heads/main'
uses: softprops/action-gh-release@v2
with:
tag_name: ${{ steps.create_tag.outputs.new_tag }}
name: ${{ steps.create_tag.outputs.new_tag }}
draft: false
prerelease: false
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}