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Copy pathFerry_Ponttoonit.tscn
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Ferry_Ponttoonit.tscn
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[gd_scene load_steps=10 format=2]
[sub_resource type="PhysicsMaterial" id=1]
rough = true
absorbent = true
[sub_resource type="CubeMesh" id=2]
size = Vector3( 1, 1, 18 )
[sub_resource type="SpatialMaterial" id=3]
albedo_color = Color( 0.54902, 0.129412, 0.129412, 1 )
[sub_resource type="BoxShape" id=4]
extents = Vector3( 0.5, 0.5, 9 )
[sub_resource type="SpatialMaterial" id=5]
albedo_color = Color( 0.109804, 0.298039, 0.694118, 1 )
[sub_resource type="PhysicsMaterial" id=6]
rough = true
absorbent = true
[sub_resource type="CubeMesh" id=7]
size = Vector3( 5, 0.1, 18 )
[sub_resource type="SpatialMaterial" id=8]
albedo_color = Color( 0.176471, 0.576471, 0.184314, 1 )
[sub_resource type="BoxShape" id=9]
extents = Vector3( 2.5, 0.05, 9 )
[node name="Ferry_Ponttoonit" type="Spatial"]
[node name="Ponttooni vasen" type="HydroRigidBody" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, 0 )
mass = 5000.0
physics_material_override = SubResource( 1 )
[node name="MeshInstance" type="MeshInstance" parent="Ponttooni vasen"]
mesh = SubResource( 2 )
material/0 = SubResource( 3 )
[node name="CollisionShape" type="CollisionShape" parent="Ponttooni vasen"]
shape = SubResource( 4 )
[node name="Ponttooni oikea" type="HydroRigidBody" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, 0 )
mass = 5000.0
physics_material_override = SubResource( 1 )
[node name="MeshInstance" type="MeshInstance" parent="Ponttooni oikea"]
mesh = SubResource( 2 )
material/0 = SubResource( 5 )
[node name="CollisionShape" type="CollisionShape" parent="Ponttooni oikea"]
shape = SubResource( 4 )
[node name="Kansi" type="HydroRigidBody" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.555, 0 )
mass = 10000.0
physics_material_override = SubResource( 6 )
[node name="MeshInstance" type="MeshInstance" parent="Kansi"]
mesh = SubResource( 7 )
material/0 = SubResource( 8 )
[node name="CollisionShape" type="CollisionShape" parent="Kansi"]
shape = SubResource( 9 )
[node name="WatercraftPropulsion" type="WatercraftPropulsion" parent="Kansi"]
origin = Vector3( 0, -1, 9 )
direction = Vector3( 0, 0, 1 )
value = 100000.0
[node name="WatercraftPropulsion2" type="WatercraftPropulsion" parent="Kansi"]
origin = Vector3( 0, -1, -9 )
direction = Vector3( 1, 0, 0 )
value = 100000.0