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Hi,
After creating TKraftConstraintJointGrab and changing world point by SetWorldPoint() I need to add SetToAwake() to body start moving. Is it a bug or design decision ?
The text was updated successfully, but these errors were encountered:
Hi,
After creating
TKraftConstraintJointGrab
and changing world point by SetWorldPoint() I need to add SetToAwake() to body start moving. Is it a bug or design decision ?The text was updated successfully, but these errors were encountered: